Razer Keyboards and Mice Will Work With Xbox (Report)
A new team-up between Microsoft and Razer means that new control options could open up to Xbox One gamers.
Microsoft may be looking to blur the line between PC and console gaming even further.
Windows Central reports that Microsoft and Razer are working on bringing keyboard and mouse support to Xbox One, which could provide far more accuracy in some games, and allow players to use whatever control scheme they prefer.
The website got its hands on a presentation from Microsoft featuring some comments from Razer. The slideshow includes the ability to use Razer's Chroma lighting. Mice on Xbox One would require support for up to five buttons, wheel movement, and anything else you'd expect from a PC. All games would still require full support for gamepads.
Microsoft's notes also point out keyboards and mice could affect balance on multiplayer games. And while it would be up to developers, it's "highly suggested" that a mouse and keyboard setup be considered as part of matchmaking rules, as games can detect what controls are being used.
The presentation also suggests that any USB mice supported by a Windows PC would work on Xbox, including those with wireless dongles. However, there is no planned support for Bluetooth or mice with custom drivers.
Of course, just because these meetings are taking place doesn't mean that keyboard and mice will definitely come to Xbox in the near future, but it would make it easier for gamers to easily jump between the two platforms. We also don't know if Razer or Microsoft plans to produce new hardware as part of the reported partnership.
Sony's PlayStation 4 does allow for keyboards and mice in the settings, though it's mostly for web browsing and navigating menus. Some gamers use workarounds like XIM keyboard adapters on both PS4 and Xbox One (especially for competitive shooters like Overwatch and Fortnite), though if Microsoft's vision comes true, those workarounds won't be necessary on the latter console.
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This article was originally published on Tom's Hardware.
Andrew E. Freedman is an editor at Tom's Hardware focusing on laptops, desktops and gaming as well as keeping up with the latest news. He holds a M.S. in Journalism (Digital Media) from Columbia University. A lover of all things gaming and tech, his previous work has shown up in Kotaku, PCMag, Complex, Tom's Guide and Laptop Mag among others.