New Super Mario Bros. Wii Looks Great in 1080p
Too bad it's not from a Wii HD.
Do we really need any further argument to Nintendo that we want a Wii that is capable of displaying a high-definition signal? Obviously having more power to push more polygons and pixels would be nice, but at this point we'd settle for something that'll play nicely and natively with our HDTVs.
Just check out this clip of New Super Mario Bros. Wii running through an emulator. Running on a test system with an Intel E8400 at 3.8GHz, 4GB RAM, Nvidia GTX 260, the Dolphin emulator was able to play the game at 1080p at 60 fps in 4AA 16AF DX9 mode.
We've embedded the video below, but to get the full experience, check out the new 1080p (or even the 720p) modes from YouTube.
Does this make you salivate for a Wii HD? Well too bad.
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Marcus Yam is a technology evangelist for Intel Corporation, the latest in a long line of tech-focused roles spanning a more than 20-year career in the industry. As Executive Editor, News on Tom's Guide and Tom's Hardware, Marcus was responsible for shaping the sites' news output, and he also spent a period as Editor of Outdoors & Sports at Digital Trends.
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Upendra09 If Nintendo made a 1080p firmware update or something that you added on, they would get a huge boost in sales and games developed for the console which again lead to a boost in sales for both consoles and gamesReply -
steiner666 Same deal as with Mario Galaxy, or many other games on Dolphin. Even if you have the hardware to get smooth framerates, the games still run slow, as this video shows. It' feels like he's on the moon or under water.Reply -
agnickolov Weird - why would you need GeForce GTX 260 for a 2D game? An ancient GeForce 4400 should suffice (certainly nothing more than a GeForce FX 5500, possibly even the 2MB pre-3DFx 2D-only cards)...Reply