Quake Classic Confirmed for iPhone

If there's one thing you could say about John Carmack, it's that he's an interesting read to say the least. On October 30, id Software finally released the iPhone version of Doom Classic. For $6.99, gamers get 36 levels of classic Hell goodness from all four original episodes: Knee-Deep in the Dead, Shores of Hell, Inferno, and Thy Flesh Consumed. The game even provides deathmatch and cooperative play for up to four players via "wireless Internet."

Once the game finally swam past the infamous Apple mad scientists stationed in the App Store, Carmack posted a development overview of the iPhone remake, talking about putting the project aside to work on Doom 4(!) and Rage, or how id software decided to put the game aside so it didn't clash with Doom Resurrection. He even goes into the whole networking issue, revealing how 3G was disappointing and overall caused ping times of 360 ms despite its "speed."

But somewhere in that plethora of gaming goodness, Carmack revealed that the company is indeed working on Quake Classic for the iPhone. "We have two people at Id that are going to be dedicated to iPhone work," he said. "I doubt I will be able to personally open Xcode again for a few months, but I do plan on trying to work out a good touch interface for Quake Classic and the later 6DOF games."

Carmack also said that there may be a free tech demo using the company's idTech 5 megatexture content creation pipeline, and also mentions the Rage themed game in his update as well.  "I'm not sure exactly what game I would like to do with it, so it might be a 500 MB free gee-whiz app," he said, referring to the idTech 5 demo. "I want to work on a Rage themed game to coincide with Rage's release, but we don't have a firm direction or team chosen for it.  I was very excited about doing a really-designed-for-the-iPhone first person shooter, but at this point I am positive that I don't have the time available for it."

Quake... my favorite game of all time! -kp

Kevin started taking PCs apart in the 90s when Quake was on the way and his PC lacked the required components. Since then, he’s loved all things PC-related and cool gadgets ranging from the New Nintendo 3DS to Android tablets. He is currently a contributor at Digital Trends, writing about everything from computers to how-to content on Windows and Macs to reviews of the latest laptops from HP, Dell, Lenovo, and more. 

  • coonday
    How am I supposed to play an FPS with that touch screen, especially one as fast paced as Quake. Also, I liked this ↓↓

    "Quake... my favorite game of all time! -kp"


    Reply
  • JonathanDeane
    Coonday I too was wondering this, I mean FPS on the DS kind of sort of works.... but thats combined with some buttons and a Dpad.

    I know the iphone or ipod touch has better graphics then the DS but the controls :( (for some games its fine though and works well)

    I hate to admit it since the DS has such crappy graphics (its showing its age badly) but its probably the best portable games machine out right now.... (PSP would be great too if it had more games it has some great ones but it just needs more)
    Reply
  • megamanx00
    Move, jump, shoot. All you really need is the shotgun :D. Could be interesting, but I guess we'll see.
    Reply
  • Kelavarus
    Torch me, but I hated Quake. It was a revolution, it's a classic, yes.

    But I don't, and never did like the gameplay.

    *shrug*

    Don't have an iPhone either.
    Reply
  • coonday
    JonathanDeaneCoonday I too was wondering this, I mean FPS on the DS kind of sort of works.... but thats combined with some buttons and a Dpad. I know the iphone or ipod touch has better graphics then the DS but the controls (for some games its fine though and works well) I hate to admit it since the DS has such crappy graphics (its showing its age badly) but its probably the best portable games machine out right now.... (PSP would be great too if it had more games it has some great ones but it just needs more)

    Graphics are not what make a handheld console good, it's functionality. That's why so many handhelds failed in the past (too big, low battery life, etc.) I don't see how everyone can consider the iphone as the next big thing in gaming. There's no buttons, just an app store. I personally can't play a game longer than 5 minutes on that thing. So basically, yes, the DS is the best handheld out now. And sorry for the long post, I'm kind of in a typing mood.
    Reply
  • hixbot
    Does it support all 1,000,000 user created mods, and modem to modem play?
    Reply
  • liquidblue
    I'll wait until it comes out for the android OS. Plus, the iFail will probably just blow up while people are playing the game.
    Reply
  • stratplaya
    I bought wolf 3D for my ipod touch 2G when Id first release it. The graphics are great. But the ipod touch/iphone are BAD platforms for FPS gaming. I played a few levels just for nostalgia and gave up on it. The touch screen just doesn't work with a FPS game and it soon became frustrating.
    Reply
  • dark_lord69
    Eh..
    It won't be the same without a mouse and keyboard.
    Will you be able to install the original team fortress mod!!??
    For those of you that didn't know the 1st and original team fortress was a mod for quake.

    Then I believe Seirra purchased it and made it for Half-Life.
    Reply
  • ssalim
    Wow now that's value. Except I don't have and will never want an iPhone.
    Reply