An AI just whupped a human at Street Fighter — is this the beginning of the end?

Street Fighter 2
(Image credit: Capcom)

Humans have a grand tradition of facing off against artificial intelligence in a battle of wits, and it usually doesn’t end well. In 1997, IBM’s Deep Blue beat chess master Garry Kasparov, while in 2016 Go champion Lee Sedol was bested by the aptly-named AlphaGo computer. Even the world of Mahjong was rocked when Microsoft introduced an AI named Suphx in 2019 capable of beating the world’s top players.

Sadly, AI’s hot streak in one-upping its flesh-and-blood opponents seems to be continuing unabated.

Researchers at the Singapore University of Science and Design (SUTD) have just revealed a new piece of software capable of understanding complicated movement design. The scientists used reinforcement learning (RL) to train its artificial intelligence — which broadly means training it via tests against people rather than letting it loose on a dataset (supervised learning).

The avenue for this testing was none other than seminal 90s video game classic Street Fighter II: Championship Edition.

The research team initially provided the computer with millions of initial motions to create a program for movement design. The program then made several tries at improving each move randomly towards a specific objective. Finally, it tweaked character movement or adjusted its strategy until it learned how to make moves that overcame the built-in AI. 

Once the training wheels were off after a couple of days, the machine comfortably pummelled a human player and used that complex feedback to improve itself further. Like a digital version of the Veximok from Dungeons and Dragons.

As well as humiliating retro gaming fans, this AI has broader implications for movement science and other strategy games like chess"

As well as humiliating retro gaming fans, this AI has broader implications for movement science and other strategy games like chess. In a nutshell, this AI can observe and analyze human movement patterns before replicating and eventually outperforming them. There’s a comforting thought for you.

The researchers noted numerous good qualities as a measure of how successful the design system had become, such as reasonable game etiquette, management of inaccurate information, ability to attain specific game states and the short times used to defeat opponents.

“The more effective the technology becomes, the more potential applications it opens up, including the continued progression of competitive tasks that computers can facilitate for the best players, such as in Poker, Starcraft, and Jeopardy,” said principal investigator Desmond Loke, Associate Professor, SUTD. “We may also see high-level realistic competition for training professional players, discovering new tactics, and making video games more interesting.”

If you’re interested, you can read the full research paper here

More from Tom's Guide

Jeff Parsons
UK Editor In Chief

Jeff is UK Editor-in-Chief for Tom’s Guide looking after the day-to-day output of the site’s British contingent. Rising early and heading straight for the coffee machine, Jeff loves nothing more than dialling into the zeitgeist of the day’s tech news.

A tech journalist for over a decade, he’s travelled the world testing any gadget he can get his hands on. Jeff has a keen interest in fitness and wearables as well as the latest tablets and laptops. A lapsed gamer, he fondly remembers the days when problems were solved by taking out the cartridge and blowing away the dust.

Read more
Xbox Copilot Prototype
I write about video games for a living, and Xbox's new AI Copilot has me concerned
Horizon Forbidden West on PC
AI-powered PlayStation characters are being tested at Sony — what we know
Nvidia ACE
I played with Nvidia's AI NPC prototypes — now they're real, and I fear I'll never finish a game again
OmniHuman screenshot of AI generated video
TikTok parent company just launched stunning AI video generator — OmniHuman-1 is taking the world by storm
Programmer sitting at a laptop and monitors
I write about AI for a living and 'vibe coding' is going to change everything — here's why
Patrick Mahomes vs Jalen Hurts in Super Bowl 2025
I used Google Gemini 2.0 to design football plays — could they have helped the Chiefs beat the Eagles?
Latest in Apple Intelligence
Apple Peek Performance
Apple makes a move to revive its Siri revamp — and the Vision Pro boss could play a part
Apple Intelligence on an iPhone screen
Apple analysts sound alarm on Siri delay — here’s why
Apple Intelligence on an iPhone screen
I’ve been using Apple Intelligence for 3 months — here are 5 features I use every day
The Action button settings in iOS 18.4 with a Visual Intelligence shortcut for the iPhone 15 Pro
iOS 18.4 adds a crucial Apple Intelligence feature to the iPhone 15 Pro — and it makes your phone more powerful
iOS 18 logo on iPhone in person's lap
iOS 18.5 is coming soon with huge Siri upgrades — here’s everything to expect
Priority Notifications appearing on an iPhone lock screen
iOS 18.4 has one killer upgrade that will make your life easier — here's how to set it up
Latest in News
Disney Plus logo
Disney Plus upgrade just fixed one of my biggest problems with the home page
Tom Hiddleston as Robert Laing in "High Rise" now streaming on Netflix
5 best Netflix movies in March you haven't watched yet
iPhone 16 with Apple Intelligence logo for iOS 18.1
iOS 18.4: All the newest Apple Intelligence features coming to your iPhone
Maria Debska in "Just One Look" now streaming on Netflix
3 best Netflix shows in March you haven't watched yet
Split image featuring the Galaxy S25 Edge (left) and Galaxy S25 Ultra (right)
Samsung Galaxy S25 Edge just tipped for two Galaxy S25 Ultra-level features
Wolfenstein: The Old Blood
Amazon is giving away a ton of free games for its Big Spring Sale — here’s how to claim yours