Star Wars Outlaws is my biggest gaming surprise of the year — the under fire franchise needed this

Kay shooting a blaster on a desert planet with an alien by her side in Star Wars Outlaws
(Image credit: Massive Entertainment)

A certain galaxy, far, far away hasn’t been on the best of rolls, of late. Just look at Disney pulling the plug on “The Acolyte” after only one season. On the gaming front, things have been more successful. Yet while Star Wars: Jedi Survivor is great on consoles, it’s still a stuttering mess on the best gaming laptops well over a year after its release. As a PC gamer first and foremost, that makes me grumpier than Anakin being forced to go skinny dipping on Mustafar. 

So thank the Sith I’ve finally found a new reason to love the most iconic sci-fi franchise ever again. Star Wars Outlaws is the game I’ve been dreaming of playing ever since I watched Han Solo bragging about being able to do the Kessel Run in 12 parsecs in George Lucus’ seminal 1977 landmark piece of cinema. 

Outlaws has proven to be a surprising delight to play. For context, said surprise comes from the fact Star Wars has a patchy gaming history. For every KOTOR, you get wince-inducing nonsense like Kinect Star Wars or the embarrassing lightsaber duels of Star Wars: Masters of Teräs Käsi — a shambolic PS1 fighting game where LucasArts thought they could do a Tekken and turn Darth Vader into Devil Jin.  

Star Wars Outlaws Limited Edition: $69 @Amazon

Star Wars Outlaws Limited Edition: $69 @Amazon
This Amazon-exclusive limited edition version of Outlaws gives you the “Rogue Infiltrator Character Pack” that includes cosmetic items for both Kay and her adorable alien companion Nix. In our Star Wars Outlaws review, we called it “the best Star Wars-related project out there”, which is mighty high praise indeed.  

The influences Outlaws wears on its heroine Kay Vess’ sleeves — even though the smuggler/scoundrel normally has hers pulled up — are obvious. There’s a pinch of Uncharted 4’s breezy clambering up rock walls and a dollop of Nathan Drake’s gun battles (though shooting in Star Wars: Outlaws is functional at best). 

I’ve also enjoyed the sprinkling of spaceship battles I’ve encountered. These well-handled aerial dogfights instantly transported me back to 2002 when I stayed up until 4 a.m. playing the wonderful Star War Rogue Squadron II: Rogue Leader after I queued outside for a midnight launch to get my hands on a Nintendo GameCube. 

It even manages to rekindle fond memories of trotting through the original Red Dead Redemption's barren prairies, after the game’s linear intro is finished and you’re allowed to explore four open-world planets. Although, obviously, zipping through an alien desert on a classic Star Wars speeder isn’t quite the same as trotting along on horseback as John Marston. 

Oh, and two of those planets involve a lot of sand. Anakin would hate them.  

Make my Kay 

Kay and the droid ND-5 in Star Wars Outlaws

(Image credit: Massive Entertainment)

Speaking of that legendary gravity-defying bike, it’s highly customizable. As is Kay. 

Outlaws offers a ton of tinkering — be it Vess’ outfits, vehicle tweaks or adding parts to her trusty blaster. I always appreciate when a game serves up a banquet of customization options, and after several hours with Star Wars Outlaws, boy is my belly full.

Like Cyberpunk 2077, Outlaws has this great ability to keep making you constantly distracted … in a good way. One minute you might eavesdrop on a conversation about a tasty heist while hanging out in a sleazy cantina, then you’ll get sidetracked as you hover around the baking Toshara Moon taking simple pleasure in a spot of intergalactic sightseeing. 

To its credit, Star Wars Outlaws is also considerably better acted or scripted than either Jedi: Survivor or Jedi: Fallen Order. Sorry, Cal. I usually zone out of your average open-world game’s story pretty quickly, but not here. 

Kay is an instantly likable lead, the villain is a fiendishly enjoyable jerk, and cutscenes are directed with such panache that I genuinely cared about Vess’ tale.  

Bad for your stealth 

Kay hiding from Imperial officers in Star Wars Outlaws

(Image credit: Massive Entertainment)

I’m definitely not digging the stealth in Outlaws, though. It’s not actively bad, but it can occasionally prove irritating and it’s definitely overused at certain points. Metal Gear Solid V, this ain’t. 

To the game’s credit, some of these sneaky sections can be bypassed depending on whether you decide to make Kay play nice with the game’s various criminal factions or not. I always appreciate it when a title gives me as much player choice as possible. That's why I can live with Outlaws’ slightly sketchy stealth bits because sometimes they’re essentially a punishment for a bad choice you’ve made on behalf of the upbeat scoundrel. 

Outlaws may well be my favorite game to come out of the iconic IP since 2003’s legendary and mesmerizing RPG, Star Wars: Knights of the Old Republic. It has real soul, exploring its sandbox planets is a pleasure and it looks great on one of the best OLED TVs

Outlaws may well be my favorite Star Wars game since Knights of the Old Republic"

Pro tip: if you own a TV with a 120Hz refresh rate, go for the game’s “Favor Quality (40 fps)” mode over the 60 fps “Performance” option (that runs at 1080p and can’t quite hit a locked 60) or the 30 fps “Quality” alternative.

Though it doesn’t immediately make the best first impression — the game’s opening couple of hours are essentially a linear tutorial — once you fly away from Kay’s dreary backworld planet, the game starts to shine.

The Mandalorian” season 3 may have missed the mark, and “The Acolyte” is currently being slowly digested by the Sarlaac, but at least we now have a new Star Wars game Han Solo would be damn proud of.

More from Tom's Guide

Dave Meikleham
UK Computing Editor

Dave is a computing editor at Tom’s Guide and covers everything from cutting edge laptops to ultrawide monitors. When he’s not worrying about dead pixels, Dave enjoys regularly rebuilding his PC for absolutely no reason at all. In a previous life, he worked as a video game journalist for 15 years, with bylines across GamesRadar+, PC Gamer and TechRadar. Despite owning a graphics card that costs roughly the same as your average used car, he still enjoys gaming on the go and is regularly glued to his Switch. Away from tech, most of Dave’s time is taken up by walking his husky, buying new TVs at an embarrassing rate and obsessing over his beloved Arsenal. 

  • dezcordero
    Thank you for the balanced and fair review; it's disheartening to see how the game is being received and it doesn't deserve it.
    Reply
  • Lask6785
    dezcordero said:
    Thank you for the balanced and fair review; it's disheartening to see how the game is being received and it doesn't deserve it.
    I was initially hyped about the game. Even bought the platinum version, or whatever the version above gold is..played it three days early, LOST SIX HOURS due to the update. All of that didn't sour my initial excitement for the game. Unfortunately the more I played it the more I lost interest due to the repetitive nature of every quest, "Combat", etc. I'm referring too this: find quest, stealth, stealth, a bit of combat, stealth, stealth. This game has more stealth in it than most games that are "stealth" games, I.E. metal Gear. I guess I'm just not about a whole game relying on so much stealth to play it. Ive deleted it & all my game data and won't touch it again. Lesson learned.
    Reply
  • dezcordero
    The ps5 bug was definitely unfortunate. I'm lucky to be on xbox and didn't experience that.

    Outlaws plays a lot like Uncharted and Tomb Raider, with some Assassin's Creed Odyssey/Valhalla in there too, all of which rely heavily on stealth gameplay.

    That said, once you get past those first few missions then stealth becomes more of an option than a requirement.
    Reply
  • DrZetlin
    dezcordero said:
    Thank you for the balanced and fair review; it's disheartening to see how the game is being received and it doesn't deserve it.
    Balanced and fair reviews usually involve discussing some aspect of the gameplay that doesn't suck before you praise the game lmao.

    This review is fine, and the reviewer is allowed to feel however they want, but it's effectively "actually playing the game is bad but I like Star wars so"

    That's the opposite of balanced and fair, and it's unfortunate you have to project that onto people who are ACTUALLY being balanced and fair and pointing out that a game where the main systems of interacting with it (gun combat or stealth) are both bad, objectively, the game is itself...bad. Its not unbiased to call a bad game ok, it's fake neutrality.

    Outlaws absolutely deserves the bad reception, the stealth feels legitimately unfinished (2002 stealth games had body moving figured out) and the gun combat is gears of war 1 level which is again...over a decade old. Completely tired and uninteresting. The devs even basically act like the game is unfinished, they keep promising "more content" - but they sold the game already for $120!

    People aren't wrong to point out it's a mediocre to bad product especially given the immense development time and investment, and they aren't biased just because they aren't saying "eh it's okay" or "yay it's great" like you want them to.
    Reply
  • DrZetlin
    admin said:
    Outlaws is the best Star Wars game since the legendary Knights of the Old Republic, and it’s rekindled my love for a franchise that’s been with me all my life.

    Star Wars Outlaws is my biggest gaming surprise of the year — the under fire franchise needed this : Read more
    This just makes me sad for all the actually finished, actually fun star wars games you haven't played.

    Kotor 2? Battlefront 2? Force unleashed? Republic Commando? Hell any and all of the Lego Star wars games actually have finished and arguably more compelling combat and stealth than outlaws XD
    Reply
  • thelambofdeth
    Ubisoft still paying for positive reviews I see...
    Reply