My most-wanted PS5 Pro game isn't out yet so I'm killing time with this PS3 classic — and it was a huge mistake

A PS5 Pro console on the left with a shot of Snake from Metal Gear Solid Delta: Snake Eater on the right
(Image credit: Sony/Konami)

Remember when video games were meant to be fun? No, me neither. As I grow increasingly excited about an Unreal Engine 5 remake of one of my favorite stealth titles of all time that’s coming to the PS5 Pro, I “might” have done something stupid. And by “stupid” I actually mean “torturous."

The Pro Enhanced game in question that I’m getting my y-fronts in a twist over is Metal Gear Solid Delta: Snake Eater. Being developed in partnership between Konami and Virtuos, it’s a comprehensive remake of Metal Gear Solid 3: Snake Eater, which was first released for the PS4 back on November 17, 2004. 

Though I and a whole lot of my fellow MGS fans online were initially skeptical about Delta when it was first announced, subsequent trailers and screenshots have really made me do a double take on a project I initially viewed as a grubby money grab. Not now, though. 

Metal Gear Solid: Master Collection Vol.1 (PS5): was $40 now $34 @ Amazon

Metal Gear Solid: Master Collection Vol.1 (PS5): was $40 now $34 @ Amazon
Though it shipped in rocky shape, this celebration of Hideo Kojima's stealth saga is in a much better place than after its intial release thanks to a flurry of post-launch patches. The Master Collection includes some of Snake's best games, spanning Metal Gear, Metal Gear 2, Metal Gear Solid, Metal Gear Solid 2, and Metal Gear Solid 3.

Every time I look at this remake it becomes more eye-arousing. Based on the footage that came out of this year’s Gamescom event in Cologne, I think it’s one of the most eye-arousing Unreal Engine 5 games I’ve clamped my corneas on yet. 

Konami has already told future PS5 Pro owners what to expect from the prosumer PlayStation version of its stealthy remake shortly after Sony announced the console.

Writing on the PlayStation Blog, Yuji Korekado, who is Creative Producer at Konami, said: “In Metal Gear Solid Delta, the innovative PSSR technology allows for the trees and the lush vegetation of the game’s iconic jungle terrain to become more vivid, and enhances the sense of realism of infiltrating through a natural environment.”

Snake's eyes

Snake shooting a tranq gun in first-person with soldiers approaching him in a Russian jungle

(Image credit: Konami)

Korkado added that he and his team will be able “to deliver a smoother gameplay experience with better framerates throughout the entire game.” While I’m not expecting Delta to run at 120 fps on the Pro, I’m certainly hoping the $699 console's AI-driven PSSR (PlayStation Spectral Super Resolution) can deliver 4K/60 fps gameplay. 

Annoyingly, Metal Gear Solid Delta doesn’t actually have a release date beyond “2024”, which is somewhat worrying considering we’re already into the first week of November at time of writing. So as I impatiently wait to get back into Naked Snake’s sneaky shoes on my PS5 Pro, which should hopefully arrive on my doorstep when it launches on November 7, I decided to go back to the Metal Gear Master Collection Vol 1 for my MGS3 fix.

That was my first mistake.

Alright, in fairness the Master Collection has improved a lot since I called it “one of the most disgraceful video game releases in years”. Tell us what you really think, Meiksy. 

Recently, Konami has finally patched in an additional screen settings option that finally allows you to play the sneak ‘em up at your monitor or laptop’s screen’s native resolution. At launch, every Metal Gear entry in the bundle was locked to a grim 720p on PC. It was only through the work of selfless modders that PC gamers could play the Collection at 4K shortly after release, and almost a full year before the official Konami fix — and even then the patch only applies to MGS2 and MGS3. 

Master of none

Metal Gear Solid: Master Collection - MGS 3 on a large OLED TV

(Image credit: Future/Konami)

Tech issues aside, I’ve been stuck on an especially specific (and brutal) playthrough of Snake Eater for actual months at this point. Yet thanks to the latest MGS Delta trailer, I couldn’t resist diving back in the classic espionage adventure to try and earn the only two Steam Achievements I hadn’t unlocked from the Master Collection port of MGS3 (for context, there are 58 in total). 

Hoo-boy attempting to obtain the “FOXHOUND” achievement has been roughly as enjoyable as chowing down on a big plate of spaghetti and meatballs… only replace the meatballs with shards of glass. It’s the second least-earned achievement according to Steam’s records, with only 2.1% of players unlocking a virtual pat on the back that simply requires you to “Earn the title of FOXHOUND”. No biggie, right?

Wrong. So painfully, hopelessly wrong. 

If this piece gets comments, I suspect they’ll be of the “git gud” variety. And if you have unlocked the FOXHOUND Steam Achievement, more power to you. Anyone who makes it ping on Steam it is an undoubted sultan of stealth. 

I’ve finished Metal Gear Solid 3 more times than I can count — I think the number is close to 20, which definitely isn’t a decision I’m going to regret on my deathbed. Yet despite knowing this subversive stealth masterpiece inside out, the following requirements for unlocking the FOXHOUND trinket will hopefully explain why this ultra-precise playthrough has been torturing me for months…

  • Complete the game on Extreme difficulty mode.
  • Finish in under 5 hours.
  • Use 0 continues. Yes, ZERO. 
  • Don't trigger a single alert.
  • Never take life medicine (the game's healing item).
  • Take 10 life bars of damage or less.
  • Save less than 25 times. 
  • Don't use special times (like the infinite ammo EzGun). 

Burnt out

Snake fighting The Fury with flames everywhere in Metal Gear Solid 3

I stopped my unhinged pursuit for MGS3's "FOXHOUND" rank and subsequent Steam Achivement for months while fighting The End, until I realized wearing his "Fire" camo made the fight a doddle. (Image credit: Konami)

Ouch.

There’s a lot to unpack there. But the biggies are “no continues” and “no health medicine”.  

I’ve been playing this game since I was 19 years old, and now, terrifyingly, I’m 39. Two decades’ worth of muscle memory does something to you. In this, extremely obsessive case, it means I can slip through Snake’s Cold War era Russian jungles, swamps, mountain ranges and military bases like a fox that’s stolen the Predator’s invisiblity tech, then decided to eat every piece of poultry in the hen house without leaving a trace.   

But lordy, having to reload an old save every time you do get spotted, or worse, take a fatal beating from one of Snake Eater’s cabal of ingenious boss battles on Extreme difficulty; damn that sh*t stings. 

It’s having to learn and replay large sections of the game to get around that “25 saves or less” factor coupled with just how hard The Cobras fights are on Extreme that’s really taken its toll. I started this FOXHOUND run on January 21. Almost 10 months later, I’ve still not finished this exercise in torment. 

I’ve probably been a bit stingy when it comes to those saves, in fairness. I’ve used exactly 10 of my allocated 25, with my last one coming on October 3; my playthrough comfortably under the 5 hour mandated mark at precisely “0003:30:39”, according to Snake Eater’s Storage Device load menu. 

And that’s where I’m currently stuck: on a truly hideous boss battle against the game’s main antagonist, Colonel Volgin. Picture a muscle-bound, heavily scarred Russian with lightning hands in an MCU suit and you’re basically there. 

I must have lost to him well over a dozen times at this point. When you can't heal yourself and are stuck with the obscenely small health bar Extreme mode leaves Snake with, taking a single hit can be fatal. 

Fight or fry

Snake dying in a fight against Volgin in Metal Gear Solid 3

(Image credit: Konami)

Make no mistake, Vulgin is miserable to fight on Extreme. I know his attacks like the back of my increasingly infuriated hand. I can now put him in a CQC chokehold, knock him to the ground, then fire three tranq rounds into his ribs as casually as I flick my kettle on in the morning. The trouble is, a couple of attacks are sooooo hard to avoid. Like the one where he starts spraying bullets from his finger. 

Worse? That would be when he starts to electrify random areas of the claustrophobic fighting pit the scrap takes place in during the second part of the fight.

Honestly, I’ve lost count of how many times I’ve fallen to the fists of Yevgeny Borisovitch Volgin. I know I’ve essentially got to finish the fight without taking a hit, and that prospect currently makes me feel a little sick.

Even though my playtime “officially” reads at under four hours, I must have spent 10 times that relearning large stretches of the game so that I could drag myself to an Elden Ring level boss fight… minus the crutch of being able to slurp down on those delicious Flask of Crimson Tears.

By the time I eventually beat Volgin, get my FOXHOUND achievement, and put this way too obsessive playthrough in the rearview, the PS6 will probably be out.

More from Tom's Guide

Dave Meikleham
UK Computing Editor

Dave is a computing editor at Tom’s Guide and covers everything from cutting edge laptops to ultrawide monitors. When he’s not worrying about dead pixels, Dave enjoys regularly rebuilding his PC for absolutely no reason at all. In a previous life, he worked as a video game journalist for 15 years, with bylines across GamesRadar+, PC Gamer and TechRadar. Despite owning a graphics card that costs roughly the same as your average used car, he still enjoys gaming on the go and is regularly glued to his Switch. Away from tech, most of Dave’s time is taken up by walking his husky, buying new TVs at an embarrassing rate and obsessing over his beloved Arsenal. 

Read more
Doom: The Dark Ages
Doom: The Dark Ages is a heavy metal album cover come to life — and I can’t wait to play it
Assassin's Creed Shadows Naoe
I played 5 hours of Assassin’s Creed Shadows — and I already want more
Elden Ring Nightreign
Elden Ring Nightreign could be this year’s best multiplayer game — but I’m still not sold
A screenshot from the Ghost of Yotei State of Play 2024 PS5 announcement trailer showing Atsu drawing a sword
12 games we can’t wait to play in 2025 on PS5, Nintendo Switch, Xbox Series X and PC
Nvidia GeForce RTX 5090 on a green and black patterned background
I'm so excited by the AI advances of the RTX 5090 I'm ditching my 4090 — here's why
Monster Hunter Wilds
I quit Monster Hunter World after a few hours — but Monster Hunter Wilds just became my early GOTY pick
Latest in Gaming
Marvel's Spider-Man 2 screenshot with a Tom's Guide deal tag
PlayStation just beat Amazon with its epic Spring Sale — here’s 15 PS5 deals I’d buy from $5
NYTimes Connections
NYT Connections today hints and answers — Wednesday, March 26 (#654)
Nintendo Switch 2
Nintendo Switch 2 — industry insider just tipped release month and launch plans
NYT Strands on a cellphone
NYT Strands today — hints, spangram and answers for game #388 (Wednesday, March 26 2025)
Wolfenstein: The Old Blood
Amazon is giving away a ton of free games for its Big Spring Sale — here’s how to claim yours
NYTimes Connections
NYT Connections today hints and answers — Tuesday, March 25 (#653)
Latest in Opinion
Ike Barinholtz, Kathryn Hahn, Chase Sui Wonders and Seth Rogen in "The Studio," episode 1, on Apple TV Plus.
Seth Rogen's 'The Studio' on Apple TV Plus is a scathing critique of Hollywood — and absurdly funny
Samsung Galaxy Z Flip 6 review.
Galaxy Z Flip 7 could finally fix the one thing that has prevented me from using Samsung’s flip phones
A composite image representing three of the best shows of 2025 so far: "Severance," "Paradise" and "The Pitt."
I've streamed 24 shows in 2025 — here's the 5 best so far
The Amazfit T-Rex 3 shown close-up on a user's wrist with the snorkeling and surfing workout tracking modes displayed; colorful flowers are out of focus in the background
7 reasons why this budget-friendly smartwatch is my new go-to for surfing and swimming
Apple maps logo on iPhone screen
I avoided Apple Maps for trip planning — but these iOS 18 features are changing my mind
Adam Scott in "Severance," now streaming on Apple TV Plus.
'Severance' season 3 officially greenlit — but I may not watch after that season 2 finale